Cyberpunk 2077 - Weekly Megathread: FAQ & Simple Questions |
- Weekly Megathread: FAQ & Simple Questions
- The future is here.
- E3 metro map VS game
- Timed it perfectly
- So I thought I'd lost, but it turns out Thor appeared of of thin air, killed the opponent, then vanished.
- I had to go back to version 1.00 of Cyberpunk on the PS4 to get a bugged trophy and I recorded the funniest bug I've ever encountered in the game.
- Eye Adaptation Auto Exposure Fix - No More Blinding Lighting Changes (actual rendering modification, highly compatible with everything)
- Probably the highest FPS ever achieved in Cyberpunk (Details in comments)
- Reached level 50 today! This is my V
- What if Cyberpunk had focused more on cyberpsychosis and malevolent AI? *Spoilers*
- The reason Johnny’s pistol is far more powerful in flashbacks (theory)
- It's Frasier. It's Cyberpunk. It's CYBERFRUNK 2077. Here's the full cinematic trailer.
- Full throttle
- I too choose Jackie's ARCH over all of my expensive cars. Thanks Choomba.
- Finally, I managed to lead to an unscript fight between gangs! The AI reacts to and fights against another gang - the limited range that opponents can move away from their headquarters spoils the effect a bit, but hey, it's always something!
- Wait... This isn't a bug, right??
- I was doing one of Judys side when I look up from my phone I’m no where near Judy
- Hello friends, today my Cyberpunk 2077 arrived here at home, it used to cost about 300 reais at launch, and I got this "Deluxe" version for 70
- Loving the recent improvements to the game!
- Hammered
- Pics from my time with the game. Night City is so pretty (PS5)
- Just wanted to say I’m enjoying this game a lot.
- 'Im telling you robo, his rail gun was THIS big'
- i love Denny and her look so much, i wish we got to see more of her
Weekly Megathread: FAQ & Simple Questions Posted: 19 Apr 2021 03:00 AM PDT Hey! This is our weekly FAQ & Simple Questions thread that will be posted at 6am EST every Monday. Notes: - Use this thread for all of your simple/short questions. - Posts submitted with the question flair will be redirected here. - If you want to post a question to trigger a discussion, we suggest using the discussion flair instead. (e.g a question about lore fits the Discussion flair more than the Question flair) Each week, we'll aim to add the most frequently asked questions to the thread itself and we'll look for a way to reward members who actively answer questions from other members. Megathreads: - Weekly FAQ - Console Support - PC Support - Cyberpunk Lore [link] [comments] | ||
Posted: 19 Apr 2021 07:07 AM PDT
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Posted: 19 Apr 2021 07:07 AM PDT
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Posted: 19 Apr 2021 10:05 PM PDT
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Posted: 19 Apr 2021 03:38 PM PDT
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Probably the highest FPS ever achieved in Cyberpunk (Details in comments) Posted: 19 Apr 2021 07:39 AM PDT
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Reached level 50 today! This is my V Posted: 19 Apr 2021 03:07 PM PDT | ||
What if Cyberpunk had focused more on cyberpsychosis and malevolent AI? *Spoilers* Posted: 19 Apr 2021 06:46 PM PDT The more I think about Cyberpunk 2077, a game that I enjoyed but moved on from quickly, the more it occurs to me how poorly the game took advantage of CDPR's biggest strengths as developers. While the Witcher games let them go wild with incredible monsters and surreal storylines, their approach to Cyberpunk was very tame by comparison. I can't help but wonder how the game would have turned out if a greater focus was placed on an almost post-human society that was losing control of itself due to the overuse of cybernetics and the intrusion of rouge AI. Imagine an alternate version of the game where: -The Jefferson Peralez questline (arguably the best in the game), is part of the main story and took place much earlier, introducing the concept of shadowy AI altering the minds of unwilling human hosts. -After that questline concludes: Random NPCs on the streets could be gripped by a bout of cyberpsychosis at any time, as they lose control of their cybernetics and their bodies transform into contorted monstrosities. The world would feel much more dynamic, and CDPR would have been able to put their enemy design talent to real use. -To investigate the phenomenon: V and his/her allies dive into the minds of recently turned cyberpsychos using braindance tech, leading to terrifying encounters with various rouge AI. These would be unique boss fights against truly otherworldly foes from beyond the blackwall. -As the storyline progresses, the city becomes more chaotic and dangerous. Cops and gangs are struggling to keep control of neighborhoods where anyone can shift from a hapless pedestrian to a vicious killing machine in the blink of an eye (which seemed like the core idea of the first trailer). NPC interaction would have been much more diverse and interesting as a result, with fights potentially breaking out at any time. As it is, Cyberpunk is a game that flirts with most of these concepts in it's strongest moments, but fails to capitalize on them outside of a handful of quests. I hope the eventual DLC will feature bold alterations to the world like these, but I also can't help but feel a bit disappointed when I think about what CDPR could have already crafted if they'd played into their strengths. Thoughts? Should CDPR play SOMA and Observer as research for the DLC? [link] [comments] | ||
The reason Johnny’s pistol is far more powerful in flashbacks (theory) Posted: 19 Apr 2021 11:31 AM PDT It could be because it's a memory, not an accurate recollection of events: Johnny probably remembers himself and the pistol to be far more powerful than what it actually is. [link] [comments] | ||
It's Frasier. It's Cyberpunk. It's CYBERFRUNK 2077. Here's the full cinematic trailer. Posted: 19 Apr 2021 07:32 AM PDT
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Posted: 19 Apr 2021 08:09 AM PDT
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I too choose Jackie's ARCH over all of my expensive cars. Thanks Choomba. Posted: 19 Apr 2021 07:28 PM PDT
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Posted: 19 Apr 2021 01:59 PM PDT
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Wait... This isn't a bug, right?? Posted: 19 Apr 2021 09:59 PM PDT
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I was doing one of Judys side when I look up from my phone I’m no where near Judy Posted: 19 Apr 2021 07:33 PM PDT
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Posted: 19 Apr 2021 09:59 AM PDT
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Loving the recent improvements to the game! Posted: 19 Apr 2021 11:54 PM PDT
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Posted: 19 Apr 2021 09:18 AM PDT
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Pics from my time with the game. Night City is so pretty (PS5) Posted: 19 Apr 2021 01:02 PM PDT
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Just wanted to say I’m enjoying this game a lot. Posted: 19 Apr 2021 06:57 PM PDT Series X user here. I held off playing this, planning on waiting for the next Gen update. However, I got bored playing The Outer Worlds, and I figured what the hell, I'll give it a shot. I immediately got sucked in. The world, story, atmosphere and gameplay are fantastic! Yeah, there's bugs, and yeah, the pedestrian AI is awful, but that's stuff I've been used to in open weld games in general. Actively playing the game is a pleasure. So far, it's 9/10 from me. Hopefully the game doesn't nosedive in quality. Looking forward to replaying with the next gen upgrade! [link] [comments] | ||
'Im telling you robo, his rail gun was THIS big' Posted: 19 Apr 2021 12:57 PM PDT
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i love Denny and her look so much, i wish we got to see more of her Posted: 19 Apr 2021 09:36 PM PDT
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