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    Friday, January 22, 2021

    Cyberpunk 2077 - Weekly Megathread: FAQ & Simple Questions Thread

    Cyberpunk 2077 - Weekly Megathread: FAQ & Simple Questions Thread


    Weekly Megathread: FAQ & Simple Questions Thread

    Posted: 21 Jan 2021 06:42 AM PST

    Hey! This is our weekly FAQ & Simple Questions thread that will be posted at 6am EST every Monday.

    Notes: - Use this thread for all of your simple/short questions. - Posts submitted with the question flair will be redirected here. - If you want to post a question to trigger a discussion, we suggest using the discussion flair instead. (e.g a question about lore fits the Discussion flair more than the Question flair)

    Each week, we'll aim to add the most frequently asked questions to the thread itself and we'll look for a way to reward members who actively answer questions from other members.


    Megathreads: - Weekly FAQ - Console Support - PC Support - Cyberpunk Lore

    submitted by /u/AutoModerator
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    r/cyberpunkgame Subreddit - January 2021 Updates and Changes

    Posted: 21 Jan 2021 06:51 AM PST

    Hey choombas!

    Firstly, happy 2021! We hope everyone managed to squeeze in a little CP2077 hellfire and romance during the holidays. This will be the first update post of the new year; we want to be fully transparent with what we're doing behind the scenes. Not just admitting our shortcomings, but so that we're all on the same page, and we want to make sure the subreddit reaches its full potential.

    New Moderators

    Due to the holidays, there's been a backlog of posts awaiting approval. We apologise for that, and we brought in a couple more chooms to help out. They're already getting their hands dirty, so you should see your posts get approved more quickly compared to previous weeks.

    Spoilers - What's A Spoiler?

    Over the course of the year, the team will be continuously assessing what is considered a spoiler or not. Everybody is on different parts of the game, and we believe opening up unspoilered discussion should be done in a timely manner.

    In saying that, any discussions about the Prologue and Act 1 can now be posted without spoiler tags. This includes discussions and images of Jackie's death, Saburo Arasaka's death, the Relic and Johnny Silverhand's death. Posts regarding Act 2 will be allowed in the next month or so, followed by discussions past the Point of No Return. We'll keep you updated as we go.

    AutoMod

    We realise that AutoMod is a bit too strict, and the megathreads it points you to have been outdated for quite some time. We've given it an overhaul, as noted below:

    1. Automod will no longer remove comments in accordance to the new spoilers rule, which includes comments regarding Jackie, Saburo, Johnny and others from the prologue.
    2. Posts flaired as a bug/issue will be redirected to the weekly PC/Console threads.
    3. Posts flaired as a question will be redirected to the weekly FAQ/Simple Questions thread (If the post is intended to be a discussion, the discussion flair should be used)
    4. Media posts are still in approval mode, though the rate of approving posts should be a lot faster thanks to the new moderators.

    Megathreads

    We have too many megathreads. They've served their purpose during launch, but we've now given them an overhaul, and we'll be refreshing them on a set schedule. Below are the changes:

    • Monday: FAQ/Simple Question thread - Refreshed Weekly

      We'll be updating this overtime with answers to FAQs

    • Wednesday: Console Support and PC Support - Refreshed Weekly

      Discussion of bugs/issues related to the respective platform should go here. We'll also be reaching out to the users that have compiled some of these issues, to make it easier for everyone.

    • Friday: Lore/Cyberpunk world thread - Refreshed Weekly

      This covers discussions and questions about the lore of CP2077 and its universe. This is refreshed every Friday to keep conversations going through Free Talk (as we realised these posts are often drowned out by the memes)

    Free Talk Weekend

    We've already been enforcing this, but we want to reiterate that we will only be allowing memes on Saturday and Sunday EST. Some may slip past us outside the weekend and garner a lot of attention; these will be now approved, since the community has pretty much spoken for us. We apologise for the inconsistencies in the past, but we wanted to address this now to avoid any confusion.

    Otherwise, unless it is high quality, memes will be removed outside of Free Talk Weekend. We also have our sister meme-specific subreddit r/DumDumDidNothingWrong for your daily meme dosage.

    Repeated Topics

    Panam and Judy. It's slightly died down now, but their asses were on the forefront of the subreddit for weeks, and it had become a repetition of the same scene (Judy in diving gear; Panam leaning over the window). These kinds of "repeated topics cycles" are always looked back on fondly in every subreddit, so we don't want to be too strict with these.

    However, we've temporarily decided to remove Panam and Judy ass posts under Rule 1. We'll be allowing them again in the future, but for now, we believe removing them will make way for other media and game discussions. Who knows, maybe next week will prove to be Meredith and River's time to shine, and we'll again adjust accordingly once things start to become too repetitive.

    New Post Flairs

    We're also thinking of adding some new flairs. We've already added two: the Character Build and Modding flair. This should help streamline moderation and scrolling through posts in general. If you guys have any more suggestions, feel free to comment and we'll see what we can do!

    Upcoming Game Updates

    We will be allowing discussions about upcoming updates. We've decided to be pretty lenient with this (barring spoilers, obviously), as we will not consider these posts leaks. Leaks will now only apply to completely new content that have not been officially released, which can include new questlines, or future DLC updates. Leaks do not include talking about an updated/overhauled version of something already in the game.

    That's all from us; hope to see you chooms around Night City!

    submitted by /u/CyberpunkReddit
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    Ok so after playing through the game who tf is this guy?

    Posted: 21 Jan 2021 03:16 PM PST

    Act 1 feels like an introduction to a game that doesn't exist

    Posted: 21 Jan 2021 05:15 PM PST

    It almost doesn't even feel like the same game. You get introduced to unique mechanics, and outcomes to dialogue that have an effect, that rarely - if ever - get brought up again.

    The Sandra Dorsett job is like a much more fleshed out rescue gig, it's basically a one off quest compared to other gigs. There's actually interaction with Trauma Team, and it has small bits of unique gameplay (like using the air hypo and checking biomonitor) that never come up again. It's also features the only destructable concrete wall in the entire game.

    The car chases, scripted as they are, have mechanics you're lead to believe will come up more in the game, but never really do. No leaning out or firing out of a car besides on-rails story missions.

    Even smaller things like going to Vik's to get upgraded get special treatment and animations you'll never see again. After that you'll get a buy menu. That is all.

    The spiderbot gameplay was squandered in my opinion, but still added a different touch and pacing than seen in 95% of other missions. Ultimately stealth is a complete waste of time since everything devolves into 'kill everyone and grab or interact with the thing'. Even most main and large side missions are guilty of this, with few (if any) unique elements to them.

    Meeting Maelstrom for the first time is one of a few missions where dialogue isn't just three ways to say the same exact thing. There are a few different ways to go about it, but you actually see the result of those choices in game later on. It's not much but it helps.

    Act 1 is not perfect, but compared to the gameplay elements utilized after getting to act 2 there's real contrast. It's like going from a singleplayer game and being dropped into a shallow MMORPG sandbox where most of what you say and do has no real meaningful impact.

    submitted by /u/NewFaded
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    Don't know if this has been discovered yet but I found you can build an absurd amount of momentum on the petrochem dam

    Posted: 21 Jan 2021 01:35 PM PST

    Goro and the bakeneko by me

    Posted: 21 Jan 2021 05:10 AM PST

    The cars when you park on the curb

    Posted: 21 Jan 2021 06:23 AM PST

    when the stunt jump fails successfully

    Posted: 21 Jan 2021 11:21 AM PST

    meme

    Posted: 21 Jan 2021 05:29 AM PST

    Takemura just had a Boomer moment

    Posted: 21 Jan 2021 05:29 AM PST

    Kill Bill vibes

    Posted: 21 Jan 2021 06:26 AM PST

    Advanced V Customisation.

    Posted: 21 Jan 2021 09:57 AM PST

    Asserting dominance at an intersection

    Posted: 21 Jan 2021 04:45 PM PST

    Kerry’s Song

    Posted: 21 Jan 2021 10:09 PM PST

    Militech corporation transport IRL in Moscow

    Posted: 21 Jan 2021 06:43 AM PST

    Fanart of Panam I did :)

    Posted: 21 Jan 2021 11:48 AM PST

    V's Immaturity

    Posted: 21 Jan 2021 08:10 PM PST

    This ties into the general complaints about the non-existent life paths consequence.

    Anybody else thoroughly dislike how Corpo V becomes an immature mess as soon as the Corpo prologue ends and he/she meets up with Jackie? Rather, every piece of dialogue seems fitted to a street rat lifepath. Instead of being a corpo rat who has a dodgy but kind hearted friend in Jackie, you act like you've been in and out of gangs for your whole life when you converse with him and others.

    Would have been nice if the near non existent life path specific dialogues had an air of maturity to them for Corpo. Majority of the Corpo dialogue options were super generic statements that any pleb could state.

    submitted by /u/Baedan29
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    Its 2077, why am I only aloud to listen to music in my car?

    Posted: 21 Jan 2021 03:42 PM PST

    Its 2077, ya know I think technology has advanced enough.

    Just let me go to ripper doc and be able to pick out even a station to have constantly playing through an implant. Walking around night city is great and has tons to offer, but sometimes I just want to walk and listen to some tunes. Most of these stations have some kicking tunes.

    I can't be alone when I say I want some music playing while I'm murdering the psychos thats just splattered some civilians.

    submitted by /u/Fig-Newtons-Per-Inch
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    I told myself I wouldn’t make any fanart of Panam...and look where that got me

    Posted: 21 Jan 2021 10:56 PM PST

    One of the most beautiful scenes in the game so far

    Posted: 21 Jan 2021 03:07 PM PST

    Seriously, CDPR should release the full ost

    Posted: 21 Jan 2021 11:29 AM PST

    My V

    Posted: 21 Jan 2021 03:33 AM PST

    Some Screenshots (I took way too many today). Honestly a gorgeous game despite its flaws.

    Posted: 21 Jan 2021 09:10 PM PST

    Game Structure Flow Chart Straight Out of The Official Guide Book

    Posted: 21 Jan 2021 05:56 PM PST

    public urination police

    Posted: 21 Jan 2021 10:20 PM PST

    That Feeling of Being Immortal When Reaching Max Cold Blood Stacks

    Posted: 21 Jan 2021 03:18 PM PST

    The Kusanagi is hands down my favorite bike

    Posted: 21 Jan 2021 06:57 PM PST

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