Cyberpunk 2077 - r/Cyberpunkgame Weekly Questions Megathread Hub - Read Before Posting! |
- r/Cyberpunkgame Weekly Questions Megathread Hub - Read Before Posting!
- Cyberpunk 2077 Pre-Release Hype Megathread!
- RIP Jonny, I’m sorry you couldn’t have experienced Night City.
- Cyberpunk 2077 Release Date in All Timezones.
- Cyberpunk 2077 release/game info and common answers
- Alanah Pearce's Interview with Journalists who played the 16 hour media preview
- I fell in love with the first Cyberpunk 2077 trailer and decided to cosplay this lady <3 The mantis blades are made out of real metal and can be closed/opened with finger movement
- Judy Alvarez cosplay Anastasiya Dryomova
- From this point forwards, r/Cyberpunkgame will only allow text posts, outside of 'free talk' days
- Hard time playing other games
- To all my ADHD/ADD fellows waiting for Cyberpunk
- Holy Shit @ this Japanese extended gameplay trailer
- Posts that should be banned after release.
- After dec 10 everyone will be playing this game at home
- after 5 grueling hours its done PS : please don't repost this cross posting is fine though
- People are just something else... lol this auction is for 6 days, it ends on Saturday, probably shipped out on Monday Dec.7th with standard shipping.. you’ll literally get it on the same day it releases!! For 200 bucks more!!
- The ban on images made this sub much better
- My Johnny will not be playing Cyberpunk 2077. We will have to do it for him. He would have gone as a caring Street kid just trying to make a better world. Here's my fantastic son and girlfriend. He had just asked her dad permission to get married earlier this week. RIP Johnny.
- For those like me who were a bit worried that oversexualisation is mostly focused on females and not males, I don’t think we will be disappointed.
- things discussed in the alanah pierce preview video (spoilers if you think stuff like this is spoilers)
- with just less than ten days left, i've composed a list of cyberpunk movies and books you can enjoy to pass the time~
- Night City - my work with CP2077 Night City vibes
- Attributes and Perks in Cyberpunk 2077
- Judging from all the customisation we've seen so far, you reckon we'll be able to have fully cyberised arms?
- Beware of fake/debunked info spreading around before Cyberpunk 2077 release.
- Origami unicorn in one of the trailers
- Alanah Pearce live in a few hours. 16 hours gameplay impressions
r/Cyberpunkgame Weekly Questions Megathread Hub - Read Before Posting! Posted: 29 Nov 2020 08:13 PM PST
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Cyberpunk 2077 Pre-Release Hype Megathread! Posted: 29 Nov 2020 03:00 PM PST
With launch right around the corner, this megathread is the place for you to share your hype about the release of Cyberpunk 2077! This includes, but is not limited to:
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RIP Jonny, I’m sorry you couldn’t have experienced Night City. Posted: 29 Nov 2020 04:00 PM PST https://imgur.com/gallery/VTDAivd For u/Mixitman Seeing some people asking what this is for, it's for a user by the name of u/Mixitman who's son, Jonny, passed away recently, and never got to play the game. The original post- https://www.reddit.com/r/cyberpunkgame/comments/k34quu/my_johnny_will_not_be_playing_cyberpunk_2077_we/?utm_source=share&utm_medium=ios_app&utm_name=iossmf [link] [comments] | ||
Cyberpunk 2077 Release Date in All Timezones. Posted: 29 Nov 2020 06:58 AM PST
EDIT: Seems confirmed for 1am in Poland, not 12am, so I'll update. 1am in Poland is the release EVERYWHERE. It is a global release Poland/Central Europe
UK
Americas
Oceania
Russia/Asia
Now please stop asking, my lawd. It's a global release. Everybody gets it at the exact same time. [link] [comments] | ||
Cyberpunk 2077 release/game info and common answers Posted: 29 Nov 2020 09:29 AM PST CTRL+F to search for stuff or, if you're on a phone, just be sad and scroll. -- (DIGITAL) WHEN IS CYBERPUNK 2077 RELEASING?-- December 10, 2020, at midnight UTC (Not Polish midnight, it seems). It is a GLOBAL RELEASE, which means everyone gets it at the SAME TIME. The VPN trick is pointless. As far as we know, pretty much both PC and consoles have confirmed the unusual times (most developers don't use UTC). This is also the same time Witcher 3 launched. EDIT Dec 1: For timezones where this is past midnight, seems they might just do midnight for you anyway. PS4/5 reportedly showing standard local midnight release for some. Likely a glitch, as I seriously doubt Sony would make their fanbase wait while everyone else is playing, but it might also just be a Sony thing. Google itself will tell you when this is for you. Click here. Alternatively, you can manually calculate it here. This should translate to 1 AM in Poland, 4PM PST, 7PM EST, etc. --(Physical) WHEN IS CYBERPUNK 2077 RELEASING?-- Really shocked this needs to be answered, but since it's been asked: yes, most carriers will deliver it on the 10th. The PC "physical" version is just a code for a GOG download. VERY few distributors will send you the code ahead of time, but some will if you ask, so try it. You MAY get it early, but likely will get it whenever you normally get mail on the 10th. Some places may do midnight or earlier releases for physical copies, but because of the pandemic it's unlikely to be many (and is ill-advised anyway). --Is the game DRM Free? (ON PC, obviously)-- Yes. CDPR is vehemently against DRM, and the DRM-free nature of Cyberpunk has been confirmed by journalists. Whether it's Steam, GoG, or Epic Game Store, you will be able to run the game without any of them open, and YES, you can technically just copy and paste the game onto 20 computers if you wanted. That's just what DRM-free means, but PLEASE support the developers. Again, this obviously doesn't include stuff like consoles or Stadia which are inherently locked by nature. --Difference between Steam and GoG?-- Ultimately, no differences. Both are DRM free, both have achievements, both will update at the same time. CDPR, the makers of Cyberpunk 2077, own GOG, so if you buy it from there the devs get 100% of your money. Every platform will get its own comic and on Steam you get an exclusive short story; they'll all probably be all over the internet in 5 seconds though, if you really care. --PC Performance or "Can I run it?"-- Here are the official hardware requirements, but I'll tell you now that no one really knows how it'll actually run in reality because they've given us no information about FPS targets on PC (we can probably safely assume 60, as that is the standard on PC). Anyway, here is the RTX ray tracing gameplay trailer for the 30xx unicorns. AMD and thus next-gen console raytracing will come eventually, but right now it's limited to Nvidia GPUs. --Will there be official modding support?-- CDPR has been inconsistent with official support for their games. Their official word for Cyberpunk 2077 specifically is "not at the moment" because they want to focus on the core game, which I guess isn't a no. Witcher 2 actually had RedKit for official modding support, and Cyberpunk 2077 uses an upgraded version of the same engine, so it's possible a new RedKit will be released someday. However, even without modding support at the start, Witcher 3 still had a ton of modding. Most notably, the infamous nudity mods that gave gamers the world over the joy of seeing Geralt's buttery buttocks all the time instead of just in a few scenes, because no one cared about anyone else's buttocks, obviously. With the popularity of the game, though, CDPR would be bonkers to not officially add modding support, and honestly, the modding community probably won't care even if they don't. So that's kind of where we're at: A solid WE SHALL SEE. --Next-gen Patch? How does it run on consoles?- Note that CDPR hasn't said a single thing about FPS/resolution targets on any of the consoles either, sorry. IMO this is really something they should revealed already, but meh. Next-gen patch is planned for next year; CDPR has not given a date. The game runs a bit better on next-gen consoles, but will not have any next-gen features or graphical enhancements until this patch. Here is the official X Box One X and Series X gameplay. Here is the official PS5 and PS4 Pro gameplay. Note that outside of these videos, all gameplay has been on high end PCs, so please don't let your expectations get out of hand due to the trailers. No gameplay has been shown on the base models. CDPR says it runs fine, but, again, I'd seriously taper my expectations. --GoG Account Link Freebies?-- CDPR hasn't actually spoken about this, but they have mentioned there will be shirts and swords and other goodies if you own their prior games, and that it doesn't matter where you own them. Expect information this week, likely. --Multiplayer-- This will be free for anyone who already owns the base game (so half the world, I guess). There's no release date, but it was expected in 2022 and may now release in 2023 instead. We don't have many details other than it's being headed by some MMO veterans and is a separate AAA project according to CDPR. For people asking, it's actually old news that it'll be free (sorry couldn't find the original interview), but I guess they could change their minds over the next 2 years, and the way they worded it makes it sound like you will also be able to buy it as a standalone, but we don't know for sure. Plenty of journalists have confirmed this. (random example). --Reviews?-- CDPR again tightlipped here, and a foreign journalist has stated they're not allowed to say if they got review copies or when, but take that with a grain of salt. CDPR said we'll have reviews before release though, and trust me - those sites will definitely let you know when they arrive. My guess is next week, on the 7th. --Rapidfire Answers for the Questions You Keep Asking--
Not sure if I forgot anything but feel free to ask and I'm sure me or someone else will answer, and I'll add it if it's worthwhile. Hopefully this will cut down a bit on repeat questions as we ramp up toward release and more and more newer folk join us. [link] [comments] | ||
Alanah Pearce's Interview with Journalists who played the 16 hour media preview Posted: 29 Nov 2020 04:21 PM PST Timestamps: 00:00 - Intro01:48 - What are your overall impressions?Phil: It's a fun RPG Tom: The preview left him wanting to play more. Acknowledged that there are rough edges, but is still excited 03:42 - How has melee and driving changed since the previous preview?driving wasn't discussed Phil and Tom: Melee was fine. Can feel kinda "flaily", but wasn't distractingly bad 06:29 - Were there any cool weapons that you got that stood out?Tom: A rifle that could charge up and pierce through walls 07:03 - Phil: It is possible to break and re-establish stealth07:29 - Were there any cool weapons that you got that stood out?Phil: A sniper rifle that could go around cover 07:46 - What lifepath did you pick?Tom: Corpo Phil: Street Kid 08:10 - What impact did your lifepath have on the experience?Tom: Unique prologue + unique dialogue choices that were impactful and could color your conversations based on your background Phil: Echos similar thoughts to Tom. Notes that you can see choices you could've picked in other lifepaths. 10:58 - When does Johnny Silverhand come into play? (Potential spoilers)Phil: After the prologue, you begin preparing a job with a crew to steal the biochip that contains Johnny Phil + Tom: Roughly 6 hours in 11:46 - Tom: Cyberpunk has the pace of an RPG, not an Action GameTom + Phil: The RPG elements let you expand your approach beyond just "run and gun" 14:07 - How do you feel about combat overall?Phil: Its fun but starts slow. You aren't the strongest at the beginning, and need to be deliberate about how you fight Tom: Echos Phil's points, and elaborates that your experience in combat can radically change as you get different weapons, abilities, etc... 17:50 - How easy is it to do a pacifist run?Phil + Tom: You have to do combat, but you don't have to kill anyone. 19:16 - What happens when you die?Tom: Restart at a checkpoint 19:54 - What do you anticipate the initial public reaction will be?Tom: Compares it to the Witcher 3, which is regarded as a masterful game even with its launch issues Phil: "I think it will fine" 20:36 - How was Johnny Silverhand?Phil: He's not always there. Relationship between V and Johnny Silverhand is somewhat antagonistic, and influenced by your decisions. Tom: Agrees with Phil, gives an example about how Silverhand plays well into the quest system. Gives a hot take. 23:25 - How populated did you feel the world was?Phil: "I thought it was pretty dense". Notes that there were minor bugs, but nothing that majorly detracts. Tom: Impressed by the density. 26:19 - Do you feel like the styles and people change as you move through the city?Phil: Basically says yes 27:49 - Did either of you get into the romance options?Phil: Didn't get far enough into the story to really experience. Picked up a sex worker. Describes first person sex scenes. Tom: Tells a story about inadvertenly launching a sex scene with a CDPR dev. Quest reward was a dildo on a bat Phil + Tom: Neither experienced romance first hand, CDPR was tight lipped about it to avoid spoilers. 31:55 - Aside: Guesses about game length32:44 - How did you feel about the side quests? (Potential spoilers)You may want to skip if you're really sensitive about spoilers Phil: Did some quests with Judy, and an investigation behind the murder of the mayor. Tom: Did a quest about a funeral. Did a quests where you track down rogue AI taxis, which is essentially a big joke Phil: Quests feel organic, and can branch into multi-part quests Tom + Phil: Side quests explore a large tonal range, from extremely dark topics to very light hearted stuff. 37:31 - Can you dramatically change your appearance with Cyberware?Phil: (doesn't really answer the question initially). Thinks that you can find places to change your appearance: "I had crazy nails". Tom: Directly in the character creator, mentions that you can do cool stuff with your eyes and have some cosmetic cyberware in your face. 39:44 - How often did you see yourself?Tom: "Make sure you're happy with your fingernails. [...] You'll see yourself in the inventory, you'll see yourself if you actively turn a mirror on [...], and you'll see yourself if you're driving in third person. But basically that's it." 40:34 - Is there gambling at all?Tom + Phil: idk. There's minigames though (and a shooting range) 42:18 - Photo mode?Tom + Phil: idk, didn't mess with it 42:34 - Is there a property market?Tom: Didn't see one, notes that CDPR has explicitly said that it won't be in the game at launch Phil: Notes that V has an apartment 43:35 - How many buildings can you enter?Phil: You can't enter every building, but you also probably don't want to (irl, you don't visit every building in your own city). There's alot of to do in NIght City Tom: Notes that even if you can't initially enter a room, missions may organically send you into a room that you couldn't enter before. 46:40 - How was braindance?Phil: They're cool, interesting, and typically integrated into the story. Feels that they're good at helping you understand the information that propels the story. Tom: They aren't hard (there's clear markers to help you find what you're looking for). Enjoyed more than detective stuff in the witcher. 48:35 - What was your literal favorite part of the game?Tom: "I really enjoy this game". Night City (city feels alive) + Main Story (very engaging). Phil: The characters (Story does a good job giving you time to spend time with compelling characters). 52:21 - OutroPhil and Tom both plug their respective outlets [link] [comments] | ||
Posted: 29 Nov 2020 02:44 AM PST
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Judy Alvarez cosplay Anastasiya Dryomova Posted: 29 Nov 2020 06:39 AM PST
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From this point forwards, r/Cyberpunkgame will only allow text posts, outside of 'free talk' days Posted: 29 Nov 2020 06:57 AM PST
The moderating team has decided that from now on, r/cyberpunkgame will only allow text posts, outside of 'free talk' days. We arrived at this decision because we felt that it would reduce the amount of low-effort posts made to the subreddit, while encouraging more high quality discussion. This post gives some insight into our reasoning. In order to facilitate people sharing images, videos and links, we have a few options in place:
However, all types of posts will be allowed during free talk days, which will soon be changed to Saturday and Sunday, versus just Friday. We hope that this change is received well and look forward to hearing your feedback. As well, we will review this decision post-launch, depending on the feedback we get now and over the next few weeks. [link] [comments] | ||
Posted: 29 Nov 2020 08:11 PM PST Does anyone else have a lot of games they can be playing, ones they haven't finished. Ones they haven't started and then after 5-10 minutes in you say to yourself...nah this ain't it bring me that cyberpunk lol [link] [comments] | ||
To all my ADHD/ADD fellows waiting for Cyberpunk Posted: 29 Nov 2020 02:09 PM PST I don't know if it's just me, but I feel for anyone else rn whose stuck wanting Cyberpunk. We are so close, and yet my brain is stuck in this repetitive loop of "I want this thing now" and then just hyper-focusing on wanting cyberpunk. [link] [comments] | ||
Holy Shit @ this Japanese extended gameplay trailer Posted: 29 Nov 2020 10:31 AM PST This 8 minute clip gives us a little more footage than the American trailer that came out last week. We see more hairstyles,longer menus and gameplay footage. Check it out.. https://m.youtube.com/watch?feature=emb_title&time_continue=112&v=gMkmPjqvK4E [link] [comments] | ||
Posts that should be banned after release. Posted: 29 Nov 2020 01:39 PM PST We need to prepare for a ton of shitposts following release date. Here is my proposition of posts that should be banned: "We made it guys", "The wait is over guys", "Can't believe the game is out", "No social life for me from now on", "Good bye real world, good night Night City", "I'm gonna cry", Everything with breathtaking, Loading screen pictures, Jokes about di*ck customization, Etc. Why? Because this kind of posts are totally irrelevant. What are your suggestions? [link] [comments] | ||
After dec 10 everyone will be playing this game at home Posted: 29 Nov 2020 08:57 AM PST | ||
after 5 grueling hours its done PS : please don't repost this cross posting is fine though Posted: 29 Nov 2020 02:48 AM PST
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Posted: 28 Nov 2020 11:55 PM PST
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The ban on images made this sub much better Posted: 29 Nov 2020 09:05 AM PST When I was feeling hype about the game I would go on this sub and immediately go off again. The content was so unoriginal and a reposts were rampant. After the mods banned images I almost only see quality content. Thanks mods! [link] [comments] | ||
Posted: 28 Nov 2020 10:37 PM PST
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Posted: 29 Nov 2020 05:00 AM PST | ||
Posted: 29 Nov 2020 03:26 PM PST She spoke with Tom Marks from IGN and that other dude (phil something) from Gamestop. Here's some tidbits: NPC Density: Gamespot dude mentioned feeling like he had to elbow npcs out the way in some instances. These guys were streaming from beefy pcs in poland, so keep that in mind. Both said NPCs were very colorful, doing interesting things. Lots of different styles, NPCs reflect the areas they are in. MAIN CAMPAIGN: Gamespot dude mostly spent 16 hours mainling main story. Feels like he got about 2/3 of the way through it, not quite sure. Both felt it was very compelling. Voice acting is well done. Keanu is Keanu. SIDE STUFF: Didn't find a lot of side activities like gambling, races, etc. Both mentioned game felt very big, with lots of side missions and character missions. LIFEPATHS: Lifepaths determine 'about first 30 minutes of the introduction), then stories merge. Lots of dialogue options dependent on where you are and what you're doing. IGN dude ran Corpo, said it gave him the ability to speak to other characters, but also be mean to low-status characters (like a dude working at a hotel) SEEING V: You almost never see V. Mirrors if you turn them (or have ray-tracing enabled). 3rd person in a vehicle. Menu screen. That's it. Sounds like 'not a lot of cutscenes' is very, very true. JOHNNY SILVERHAND: Kind of dick, but not annoying to have around. Interacts organically with the world. NO MALE NUDITY: Outside of character creation. COMBAT: Starts of underwhelming with limited options. Skill trees and abilities and shit seems big and deep, neither got very far into customization. [link] [comments] | ||
Posted: 29 Nov 2020 07:10 PM PST I've been a massive Cyberpunk fan since the 1990's when I first discovered Neuromancer by William Gibson in my local library suggested reading section. It's a hell of a book, and if you think you can finish it in ten days, I can highly recommend it. So, I will organize this list by type and have a little description of what each one is without spoilers, so you can decide if you want to watch or read it. These are movies and novels that I've watched and read in the past, and only my opinion, they may not be for everyone. But if you love the cyberpunk genre, or are just interested in knowing more, this is a great place to start.
Movies
I can keep going, but I think that's enough movies for at least a few days, if not a week! Just watch one after dinner and the time will fly by. Then we'll all be running around Night City. As for some great books, Neuromancer is a good read if you can find a copy of it. And Foundation by Isaac Asimov is an amazing series. But that's more Science Fiction mixed with cyberpunk, set about a thousand years from now. There's also tons of cyberpunk anime, like Robot Carnival, Ghost in the Shell and Appleseed. Metropolis and Akira also come to mind. (Metropolis was really fucking good.)
Anyways! This was my list, I hope that I can at least help a little pass the time for Cyberpunk to come out, and I've maybe helped you find something new to enjoy. [link] [comments] | ||
Night City - my work with CP2077 Night City vibes Posted: 29 Nov 2020 06:30 AM PST
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Attributes and Perks in Cyberpunk 2077 Posted: 29 Nov 2020 01:23 PM PST I made a video that goes over the what attributes and perks are in Cyberpunk, The feedback I got when I last posted here was very helpful and was hoping to get some on this. For those who do not want to watch you can read instead. AttributesThere are a total of five different attributes in Cyberpunk. Body, Intelligence, Reflexes, Technical and finally Cool. When you start the game you will have a total of 7 points to spread across the five as you see wish and as you level up you will have more, the max you can have an attribute is Body is all about your strength and overall raw physical power, this attribute will increase your health, reduce the bullet spread of weapons, increase the damage you do with melee as well as increase your total stamina. This attribute will also allow you to gain access to perks for Shotguns, Two-handed, melee and athletics. Intelligence is all about how well... intelligent you are. This attribute will make hacking easier, increase your memory pool (a resource used for hacking) and shorten program uploads, Intelligence is all about hacking so as expected will grant you access to hacking perks! Reflex dictates your speed and coordination. This will increase crit rate, attack speed and evasion. It will also give you access to perks for Handguns, Rifles and blades. Technical Ability is how familiar your character is with technology, the more you have the higher this attribute is, the higher your chance of finding craftable loot and your armour stat will be. as well as that you will have access to engineering perks with this attribute. Lastly we have Cool, this attribute deals with your self-control and willpower. It will reduce how quickly you are spotted in stealth, boost your crit damage and improve you resistance to status effects. the perks for this attribute are for sniper rifles, assassination and nerve. That is it for the attributes, next up lets get into the perks! Capstone Perks
Lets start with the Body related skills Street Brawler will Increase your critical hit chance by 60% for 10 seconds after killing an enemy Athletics will increase your armour and resistances by 20% for 10 seconds after being hit and Annihilation will reduce recoil by 50% for 6 seconds after dismembering an enemy Next up the Reflex skills Handguns will grant you an armour boost for 20 seconds upon hitting a crit Rifles will nullify weapon sway and spread for 10 seconds when you kill an enemy and Blades will deal 15% extra damage on a strong attack, consuming all stacked bleed effects Moving on we have Intelligence skills Device Hacking will increase the time you have to breach when hacking by 25% and Target Hacking will increase memory regeneration by 25% As for Tech skills Crafting will increase sale prices of crafted items by 25% and Engineering will increase your tech weapon dmg by 25% Finally we have Cool skills Stealth will increase poison duration by 5 seconds and Cold Blood will increase your crit chance by 10% and crit dmg by 2% while using Cold blood I believe that is all we know so far if I missed anything or got something wrong please let me know! Also what kind of build are you going to go for on your first playthrough? [link] [comments] | ||
Posted: 29 Nov 2020 05:11 AM PST
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Beware of fake/debunked info spreading around before Cyberpunk 2077 release. Posted: 29 Nov 2020 06:20 PM PST I've seen this "news" going around lately about Cyberpunk 2077 having around 1000 NPCs with programmed schedules. It was an interesting news around June of 2020 what turned out to be stupid mistranslation from GameStar interview. And now people like this youtuber spread false info to brouder audience. Do not believe everything you read on the internet, always check if certain information is true (especially with ammount of false info 2077 got since 2018) because I don't care as long as you judge game fairly. Just want to reduce number of people that will keep ranting because of "unpromised stuff CDPR didn't deliver" right after they tried to follow random NPCs from the sidewalk [link] [comments] | ||
Origami unicorn in one of the trailers Posted: 29 Nov 2020 01:54 AM PST
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Alanah Pearce live in a few hours. 16 hours gameplay impressions Posted: 29 Nov 2020 09:59 AM PST |
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