• Breaking News

    Wednesday, September 23, 2020

    Cyberpunk 2077 - He will not stop until he gets an answer!

    Cyberpunk 2077 - He will not stop until he gets an answer!


    He will not stop until he gets an answer!

    Posted: 22 Sep 2020 05:04 PM PDT

    guys I don't know why but Jackie's dance made me laugh and remind me of this -

    Posted: 22 Sep 2020 04:50 AM PDT

    I'm 100% positive that driving through this interchange will end with me taking wrong exit, trying to turn back in the middle of the road, crashing into 3 different cars and 30 seconds later trying to escape NCPD - all because I was distracted deciding which radio station I want to listen

    Posted: 22 Sep 2020 01:32 PM PDT

    Some familiar cyberpunk faces but with that anime snapchat filter.

    Posted: 22 Sep 2020 05:37 PM PDT

    If it's the worst place to live in America then why do I want to spend all my time there?

    Posted: 22 Sep 2020 06:21 PM PDT

    One of the coolest Pacifica screenshots.

    Posted: 22 Sep 2020 06:55 PM PDT

    Update on which buildings you can enter.

    Posted: 22 Sep 2020 09:30 AM PDT

    do netrunners dream of electric sheepdogs?

    Posted: 22 Sep 2020 12:13 PM PDT

    Cyberpunk is taking so long that i'm already in 2077 [ 58 days remaining ]

    Posted: 22 Sep 2020 03:11 PM PDT

    I liked the reveal of system requirements for cyberpunk 2077 but I wish they did something similar to this, so you could buy the parts that you need according to the resolution you plan to play on, anyone else feel this way?

    Posted: 22 Sep 2020 12:42 PM PDT

    My Illustration contest submission

    Posted: 22 Sep 2020 07:39 PM PDT

    Trauma Team hospital Comic vs. Trailer

    Posted: 22 Sep 2020 10:18 AM PDT

    Super in Depth Breakdown of the Postcards Trailer Courtesy of TheNeonArcade - catched a lot of new stuff!!

    Posted: 22 Sep 2020 05:47 PM PDT

    Cyberpunk 2077 Interactive Map Update v2.0 Live

    Posted: 22 Sep 2020 03:31 PM PDT

    Thanks to everyone who has provided feedback on the Cyberpunk 2077 Interactive Map and a shoutout to the Cyberpunk 2077 Reddit community for chipping in. This latest update covers a few issues which should make life easier for map users and we now have an all-new map based on what appears to be the final in-game map.

    Last week I started working on all the suggestions and implementing bug fixes. Then, during Night City Wire we finally got a better look at the final in-game map which meant finishing up the fixes and cracking on with v2.0 of the interactive map. Below I have detailed what's changed on the new map and below that all the fixes.

    New Map Layout

    • Updated road/ building layout to reflect in-game changes.
    • Changed map to reflect game styling.
    • Orbital Station left on map but opacity reduced as it's now not connected to the city. I am leaving it there because we do see it in the videos but it appears it is now not connected. Plus, it may appear as DLC at some point so it's worth leaving and it's an important part of the Night City lore.

    I want to point out that until the game is released and we get more than a glimpse of the map with closer zoom, it's incredibly hard to get all the road junctions/layout. This is especially tricky where roads pass through buildings.

    I have thought hard about this, and there are two ways to show roads passing through buildings. One way would be to change opacity on where roads pass through. The other is to show the building but split in two so you can see the complete road path. Both have benefits because ultimately we all want to know how to get around. This also applies to roads passing under roads which again will be difficult to get 100% correct until we see the full map with height changes.

    Also, some of the smaller roads may not be visible from the videos due to the angles in the video. Roads may be tucked behind larger structures so some have been removed where it's obvious they have been removed.

    Placing buildings accurately right now is not really possible because of the image quality of the maps shown. However, I have done my best to remove/add buildings where possible at the moment. These will be tweaked when we see a decent hi-res map that can be rotated and height can be changed.

    Improvements/Fixes

    • Removed chat window to show by default to help mobile users. This can be toggled by clicking the chat icon in the top right.
    • The map now scales correctly for mobiles when viewed in portrait mode.
    • Map now positioned better at the center of a mobile device screen.
    • Map lists now display correctly when selected in mobile.
    • Users are now able to switch between List View and Map View on mobiles.
    • New filters button for mobile users to select filters and improve usability..
    • A few typos sorted from data entry input (thanks Virtenax).

    These tweaks should make life easier when viewing on a smaller screen.

    This work so far has taken a few days to complete on the road changes alone. Attempting to get the scale right as well as angles has been a challenge without messing up all the object markers. Annoyingly there was no way to work around some of the changes so some markers had to be repositioned on the map. Keep the feedback coming and I'll crack on with further updates should they be needed in the days ahead. The plan is to get the map layout as complete as possible before release.

    The updated map is now available here...

    https://www.purecyberpunk.com/map/

    submitted by /u/embermage
    [link] [comments]

    The transition music in the NCW is so sick. I hope we’ll be able to listen the full track in the game somewhere!

    Posted: 22 Sep 2020 10:37 AM PDT

    Vicky, spry as ever, you old ripper!

    Posted: 22 Sep 2020 12:46 PM PDT

    My Cyberpunk 2077 inspired car in NFS

    Posted: 22 Sep 2020 10:59 PM PDT

    Do you think Cyberpunk 2077 will be remembered in 2077?

    Posted: 22 Sep 2020 07:39 PM PDT

    A question that I've had for awhile now is; what will cyberpunk 2077 be remembered as in 2077? Do you think that the game will be good enough that it will be remembered/not forgotten for 57 years? Or do you think that it'll just be forgotten in 2077 after we move onto different titles, or video games altogether just DONT exist at all.

    I'm asking this, as I've seen a ton of people joking around that the game would be released in 2077... but when we do REACH 2077... do you think that the game will be considered a classic that we'll never forget it like Super Mario 64? (Or ET the video game) Will this just be a back to the future 2 situation and people in 2077 will make memes going "2077- futuristic cars and robot eyes. Reality: People licking telephone Poles"

    I understand that this is a strange question- however- at this point- I cannot get it out of my head... what will cyberpunk 2077 be like in 2077...? Will there be a 2077 remaster?! Will Keanu Reeves still be alive because he's a vampire!?

    Let me know your thoughts.

    submitted by /u/AUsername02
    [link] [comments]

    Found this picture from Night City Wire E3 interesting

    Posted: 22 Sep 2020 07:35 PM PDT

    Here is my entry for the illustration contest. An ideal day in Night City for me!

    Posted: 22 Sep 2020 04:37 AM PDT

    Flashing very quickly in the Postcard from Night City video is a look at what seems to be the player death screen

    Posted: 22 Sep 2020 02:12 PM PDT

    Entering night city

    Posted: 22 Sep 2020 01:24 AM PDT

    So, who is this guy? And is he Mox or Nomad?

    Posted: 22 Sep 2020 12:35 PM PDT

    did they remove the orbital space center? was there any news or posts about this?

    Posted: 22 Sep 2020 07:45 AM PDT

    No comments:

    Post a Comment

    Fashion

    Beauty

    Travel