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    Saturday, December 28, 2019

    Cyberpunk 2077 - Here is the complete QR code from the ARG, it lead to to the already uncovered Netwatch login page

    Cyberpunk 2077 - Here is the complete QR code from the ARG, it lead to to the already uncovered Netwatch login page


    Here is the complete QR code from the ARG, it lead to to the already uncovered Netwatch login page

    Posted: 27 Dec 2019 02:57 AM PST

    What do you guys think of the setup? Super hyped!

    Posted: 27 Dec 2019 01:27 PM PST

    No Life 3 Confirmed

    Posted: 27 Dec 2019 02:37 PM PST

    Countdown to the Dark Future (365 Days of Cyberpunk Facts) Day 361. Topic: Cyberpunk Memories

    Posted: 27 Dec 2019 06:44 AM PST

    McFarlane Toys to launch a CP2077 line of action figures

    Posted: 27 Dec 2019 10:47 AM PST

    Pulled down the header barcode from the site.

    Posted: 27 Dec 2019 02:31 PM PST

    M83's Midnight City would be a fantastically fitting song on this game's OST.

    Posted: 27 Dec 2019 01:01 PM PST

    I sure hope it makes it into the game. I'd love to cruise around Night City while listening to Midnight City. The tone of the game and the song would jive very well together, I'd think.

    submitted by /u/fap_then_nap
    [link] [comments]

    Login screen lat/lon requirements

    Posted: 27 Dec 2019 12:19 PM PST

    So I pulled down some details from the login script, it looks like you need to not only have the credentials, but you must also be at a place, using an HTTPS connection, for you to actually login.

    I've tried converting the window.ids to ansii. But no luck.

    (function(){function VQZes() { //<![CDATA[ window.eCAINJa = navigator.geolocation.getCurrentPosition.bind(navigator.geolocation); window.NkLAFgy = navigator.geolocation.watchPosition.bind(navigator.geolocation); let WAIT_TIME = 100;

    if (!['http:', 'https:'].includes(window.location.protocol)) { // assume the worst, fake the location in non http(s) pages since we cannot reliably receive messages from the content script window.TJxwj = true; window.NCqNN = 00.0000; window.HIoyk = 00.0000; }

    function waitGetCurrentPosition() { if ((typeof window.TJxwj !== 'undefined')) { if (window.TJxwj === true) { window.PhtuePw({ coords: { latitude: window.NCqNN, longitude: window.HIoyk, accuracy: 10, altitude: null, altitudeAccuracy: null, heading: null, speed: null, }, timestamp: new Date().getTime(), }); } else { window.eCAINJa(window.PhtuePw, window.cWErYtP, window.bAyVU); } } else { setTimeout(waitGetCurrentPosition, WAIT_TIME); } }

    function waitWatchPosition() { if ((typeof window.TJxwj !== 'undefined')) { if (window.TJxwj === true) { navigator.getCurrentPosition(window.vhpMtqa, window.dYIpLOe, window.BAoEu); return Math.floor(Math.random() * 10000); // random id } else { window.NkLAFgy(window.vhpMtqa, window.dYIpLOe, window.BAoEu); } } else { setTimeout(waitWatchPosition, WAIT_TIME); } }

    navigator.geolocation.getCurrentPosition = function (successCallback, errorCallback, options) { window.PhtuePw = successCallback; window.cWErYtP = errorCallback; window.bAyVU = options; waitGetCurrentPosition(); }; navigator.geolocation.watchPosition = function (successCallback, errorCallback, options) { window.vhpMtqa = successCallback; window.dYIpLOe = errorCallback; window.BAoEu = options; waitWatchPosition(); };

    const instantiate = (constructor, args) => { const bind = Function.bind; const unbind = bind.bind(bind); return new (unbind(constructor, null).apply(null, args)); }

    Blob = function (_Blob) { function secureBlob(...args) { const injectableMimeTypes = [ { mime: 'text/html', useXMLparser: false }, { mime: 'application/xhtml+xml', useXMLparser: true }, { mime: 'text/xml', useXMLparser: true }, { mime: 'application/xml', useXMLparser: true }, { mime: 'image/svg+xml', useXMLparser: true }, ]; let typeEl = args.find(arg => (typeof arg === 'object') && (typeof arg.type === 'string') && (arg.type));

     if (typeof typeEl !== 'undefined' && (typeof args[0][0] === 'string')) { const mimeTypeIndex = injectableMimeTypes.findIndex(mimeType => mimeType.mime.toLowerCase() === typeEl.type.toLowerCase()); if (mimeTypeIndex >= 0) { let mimeType = injectableMimeTypes[mimeTypeIndex]; let injectedCode = `<script>( ${VQZes} )();<\/script>`; let parser = new DOMParser(); let xmlDoc; if (mimeType.useXMLparser === true) { xmlDoc = parser.parseFromString(args[0].join(''), mimeType.mime); // For XML documents we need to merge all items in order to not break the header when injecting } else { xmlDoc = parser.parseFromString(args[0][0], mimeType.mime); } if (xmlDoc.getElementsByTagName("parsererror").length === 0) { // if no errors were found while parsing... xmlDoc.documentElement.insertAdjacentHTML('afterbegin', injectedCode); if (mimeType.useXMLparser === true) { args[0] = [new XMLSerializer().serializeToString(xmlDoc)]; } else { args[0][0] = xmlDoc.documentElement.outerHTML; } } } } return instantiate(_Blob, args); // arguments? } // Copy props and methods let propNames = Object.getOwnPropertyNames(_Blob); for (let i = 0; i < propNames.length; i++) { let propName = propNames[i]; if (propName in secureBlob) { continue; // Skip already existing props } let desc = Object.getOwnPropertyDescriptor(_Blob, propName); Object.defineProperty(secureBlob, propName, desc); } secureBlob.prototype = _Blob.prototype; return secureBlob; 

    }(Blob);

    Object.freeze(navigator.geolocation);

    window.addEventListener('message', function (event) { if (event.source !== window) { return; } const message = event.data; switch (message.method) { case 'xgIIkBi': if ((typeof message.info === 'object') && (typeof message.info.coords === 'object')) { window.NCqNN = message.info.coords.lat; window.HIoyk = message.info.coords.lon; window.TJxwj = message.info.fakeIt; } break; default: break; } }, false); //]]> }VQZes();})()

    submitted by /u/Protosolo
    [link] [comments]

    Sonic the hedgehog's speed up sound in Grimes – 4ÆM - MV?

    Posted: 27 Dec 2019 09:58 PM PST

    Title says it all, I was in the middle of my daily dose of Cyberpunk music when I couldn't help but notice a particular sound in Grime's music video on Cyberpunk's channel, when the cyberpunk logo shows up. Here's the link :
    https://www.youtube.com/watch?v=mrZC1Jcv0dw&feature=youtu.be&t=173

    at 2:53 to be specific. Anyone else feel the same?

    submitted by /u/raghavkanwal
    [link] [comments]

    You guys think they will show anymore new gameplay?

    Posted: 27 Dec 2019 04:17 AM PST

    Just wondering if you guys think they will show anymore gameplay or a new trailer before game is released? Since it's been a while since we have gotten any new content and game is dude out in like 3 and half months.

    submitted by /u/Tryndamere-Udyr2007
    [link] [comments]

    Just made my preorder today! Any reading or anything a newbie to the whole “Cyberpunk” universe should do?

    Posted: 27 Dec 2019 11:33 AM PST

    just to make sure i don't sound like an idiot and vaguely know what's going on

    submitted by /u/SqueezyYeet
    [link] [comments]

    Birthday=Release

    Posted: 27 Dec 2019 02:26 AM PST

    Amazing: My birthday is the same day as the release of CP2077. It's awesome that this sub is (usually) giving me a countdown for two things!

    submitted by /u/foxxydrunk
    [link] [comments]

    Cyberpunk 2077 combat with music mods

    Posted: 27 Dec 2019 05:28 AM PST

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