Cyberpunk 2077 - Here is the complete QR code from the ARG, it lead to to the already uncovered Netwatch login page |
- Here is the complete QR code from the ARG, it lead to to the already uncovered Netwatch login page
- What do you guys think of the setup? Super hyped!
- No Life 3 Confirmed
- Countdown to the Dark Future (365 Days of Cyberpunk Facts) Day 361. Topic: Cyberpunk Memories
- McFarlane Toys to launch a CP2077 line of action figures
- Pulled down the header barcode from the site.
- M83's Midnight City would be a fantastically fitting song on this game's OST.
- Login screen lat/lon requirements
- Sonic the hedgehog's speed up sound in Grimes – 4ÆM - MV?
- You guys think they will show anymore new gameplay?
- Just made my preorder today! Any reading or anything a newbie to the whole “Cyberpunk” universe should do?
- Birthday=Release
- Cyberpunk 2077 combat with music mods
Here is the complete QR code from the ARG, it lead to to the already uncovered Netwatch login page Posted: 27 Dec 2019 02:57 AM PST
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What do you guys think of the setup? Super hyped! Posted: 27 Dec 2019 01:27 PM PST
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Posted: 27 Dec 2019 02:37 PM PST
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Countdown to the Dark Future (365 Days of Cyberpunk Facts) Day 361. Topic: Cyberpunk Memories Posted: 27 Dec 2019 06:44 AM PST
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McFarlane Toys to launch a CP2077 line of action figures Posted: 27 Dec 2019 10:47 AM PST
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Pulled down the header barcode from the site. Posted: 27 Dec 2019 02:31 PM PST | ||
M83's Midnight City would be a fantastically fitting song on this game's OST. Posted: 27 Dec 2019 01:01 PM PST I sure hope it makes it into the game. I'd love to cruise around Night City while listening to Midnight City. The tone of the game and the song would jive very well together, I'd think. [link] [comments] | ||
Login screen lat/lon requirements Posted: 27 Dec 2019 12:19 PM PST So I pulled down some details from the login script, it looks like you need to not only have the credentials, but you must also be at a place, using an HTTPS connection, for you to actually login. I've tried converting the window.ids to ansii. But no luck. (function(){function VQZes() { //<![CDATA[ window.eCAINJa = navigator.geolocation.getCurrentPosition.bind(navigator.geolocation); window.NkLAFgy = navigator.geolocation.watchPosition.bind(navigator.geolocation); let WAIT_TIME = 100; if (!['http:', 'https:'].includes(window.location.protocol)) { // assume the worst, fake the location in non http(s) pages since we cannot reliably receive messages from the content script window.TJxwj = true; window.NCqNN = 00.0000; window.HIoyk = 00.0000; } function waitGetCurrentPosition() { if ((typeof window.TJxwj !== 'undefined')) { if (window.TJxwj === true) { window.PhtuePw({ coords: { latitude: window.NCqNN, longitude: window.HIoyk, accuracy: 10, altitude: null, altitudeAccuracy: null, heading: null, speed: null, }, timestamp: new Date().getTime(), }); } else { window.eCAINJa(window.PhtuePw, window.cWErYtP, window.bAyVU); } } else { setTimeout(waitGetCurrentPosition, WAIT_TIME); } } function waitWatchPosition() { if ((typeof window.TJxwj !== 'undefined')) { if (window.TJxwj === true) { navigator.getCurrentPosition(window.vhpMtqa, window.dYIpLOe, window.BAoEu); return Math.floor(Math.random() * 10000); // random id } else { window.NkLAFgy(window.vhpMtqa, window.dYIpLOe, window.BAoEu); } } else { setTimeout(waitWatchPosition, WAIT_TIME); } } navigator.geolocation.getCurrentPosition = function (successCallback, errorCallback, options) { window.PhtuePw = successCallback; window.cWErYtP = errorCallback; window.bAyVU = options; waitGetCurrentPosition(); }; navigator.geolocation.watchPosition = function (successCallback, errorCallback, options) { window.vhpMtqa = successCallback; window.dYIpLOe = errorCallback; window.BAoEu = options; waitWatchPosition(); }; const instantiate = (constructor, args) => { const bind = Function.bind; const unbind = bind.bind(bind); return new (unbind(constructor, null).apply(null, args)); } Blob = function (_Blob) { function secureBlob(...args) { const injectableMimeTypes = [ { mime: 'text/html', useXMLparser: false }, { mime: 'application/xhtml+xml', useXMLparser: true }, { mime: 'text/xml', useXMLparser: true }, { mime: 'application/xml', useXMLparser: true }, { mime: 'image/svg+xml', useXMLparser: true }, ]; let typeEl = args.find(arg => (typeof arg === 'object') && (typeof arg.type === 'string') && (arg.type)); }(Blob); Object.freeze(navigator.geolocation); window.addEventListener('message', function (event) { if (event.source !== window) { return; } const message = event.data; switch (message.method) { case 'xgIIkBi': if ((typeof message.info === 'object') && (typeof message.info.coords === 'object')) { window.NCqNN = message.info.coords.lat; window.HIoyk = message.info.coords.lon; window.TJxwj = message.info.fakeIt; } break; default: break; } }, false); //]]> }VQZes();})() [link] [comments] | ||
Sonic the hedgehog's speed up sound in Grimes – 4ÆM - MV? Posted: 27 Dec 2019 09:58 PM PST Title says it all, I was in the middle of my daily dose of Cyberpunk music when I couldn't help but notice a particular sound in Grime's music video on Cyberpunk's channel, when the cyberpunk logo shows up. Here's the link : at 2:53 to be specific. Anyone else feel the same? [link] [comments] | ||
You guys think they will show anymore new gameplay? Posted: 27 Dec 2019 04:17 AM PST Just wondering if you guys think they will show anymore gameplay or a new trailer before game is released? Since it's been a while since we have gotten any new content and game is dude out in like 3 and half months. [link] [comments] | ||
Posted: 27 Dec 2019 11:33 AM PST just to make sure i don't sound like an idiot and vaguely know what's going on [link] [comments] | ||
Posted: 27 Dec 2019 02:26 AM PST Amazing: My birthday is the same day as the release of CP2077. It's awesome that this sub is (usually) giving me a countdown for two things! [link] [comments] | ||
Cyberpunk 2077 combat with music mods Posted: 27 Dec 2019 05:28 AM PST
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